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Sending data to mixer or graphics software

  1. Sending data using XML output. This method is the most supported by various graphics engines.
  2. Sending data using web socket connection. This custom made output provides the lowest latency and works also via public internet.

If you are not sure, whether your software is supported or not, just send us an email to and we will if necessary develop integration (assuming graphics software supports reading data from external sources).

graphics.txt · Last modified: 2018/11/10 18:52 by arturs